Reduce learning time by 80%. Learn AutoDesk Maya 2012 from a
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Did you know that our products allow you to learn any application in hours for a fraction of the cost of other training methods, all for the comfort of your own desk. Infinite Skills utilises state of the art audio-visual information delivery methods to accelerate your learning and increase retention. Each course is taught by an expert trainer, who breaks down every topic into short, comprehensive videos that will allow you to quickly understand the material. This visual and practical method of training breaks even the most complicated tasks down into nothing more than a series of simple step-by-step, easy to follow stages. This allows you to become comfortable with the topic in a very short space of time no matter what your prior experience. Accelerated learning is further enhanced by the state-of-the art delivery program, the ISkills Player, which allows you to watch the lessons sequentially, or jump to topics of specific interest. This simple to use training interface gives you total control over how you proceed through the course. The video can be stopped, rewound or fast-forwarded at any time, allowing you to learn at your own pace. Master any application right from your own desk. Learn at your own pace, on your own time. Learn the material from expert trainers. Increase your retention of information, compared to classroom training. Complex operations are broken down to easy-to-follow steps. Use included practical working files to replicate the instruction. Completely cross-platform, the training works on both PC and Mac.
Learning Maya 2012
Number of Videos: 86 Lessons - 12.25 Hours Duration
Ships on: DVD-ROM
User Level:Beginner - Intermediate
Works On: Windows 7,Vista,XP- Mac OS X
In this Maya 2012 training video, experienced author and 3D modeller Lee Lanier introduces you to the 3D modelling and animation program, Maya. Created by AutoDesk (well known for their CAD software), and used by heavyweights such as Industrial Light and Magic, Electronic Arts and more, Maya is a complete and powerful 3D program. Starting with the basics, Lee takes you through the interface of Maya. As this tutorial on Maya 2012 continues, you will learn how to model using NURBS and Polygons. You will learn about rendering, lighting, and texturing your objects. Lee also shows you how to animate your 3D models. Bump mapping, Raytracing, using Mental Ray, and projecting 2D maps are just a few of the other subjects covered. By the completion of this computer based training course, you will be fully versed in the basic tools and capabilities of Maya, and ready to create, animate and render your own 3D models! Working files are included to allow you to work alongside the author using the very same projects as in the training video
Topics covered on this training video include:-
Introduction
Intro To Maya
What To Expect
The Maya Interface
Interface Overview
Camera Controls
Channel Box
Hypergraph Outliner
Camera Overview
Open Save Scene
Transformations And Cameras
Select Transform
Channel Box Transform
Duplicate / Delete
Object Pivots
Grouping Parenting
Selection Modes
NURBS Modeling
NURBS Overview
NURBS Components
Creating / Editing Curves
Revolve
Loft
Extrude
Construction History
NURBS Model Demo
Polygon Modeling
Polygon Overview
Polygon Components
Extrude / Smooth
Delete / Add Faces
Split Faces
Loops
Merge Vertices
Combine / Separate
Normals
Display Options
Poly Model Demo
Rendering
Render View Intro
Alpha Channels
File Formats
Lighting Light Types
Spotlight Manipulation
Light Attributes
Depth Map Shadows
3-point Lighting
Volume Lights
Texturing
Hypershade Overview
Create / Assign Materials
Material Attributes
2D Procedural Textures
Using Bitmaps
UV Tiling
3D Textures
UV Preparation
Intro To UVs
UV Texture Editor
Planar Mapping
Cylindrical Mapping
Automatic Mapping
UV Shell Overview
Sewing Splitting
Normalize Relax
UV Mapping Demo
Keyframe Animation
Intro To Animation
Setting Keyframes
Playback Channel Box
Timeline Editing
Graph Editor Intro
Graph Editor Continued
Set Key Prompt
Playblast
Animation Demo
Batch Rendering
Render Settings Intro
Frame Numbering
Render Resolutions
Edge Anti-Aliasing
Batch Rendering
FCheck
Raytracing Raytracing
Reflection Limits
Refractions
Raytrace Shadows
Using Mental Ray
Intro To Mental Ray
Mental Ray Quality Settings
Mental Ray Raytracing
Additional Techniques
Motion Blur
Bump Mapping
Projecting 2D Maps
Image Planes
Camera Attributes
Did you know that our products allow you to learn any application in hours for a fraction of the cost of other training methods, all for the comfort of your own desk. Infinite Skills utilises state of the art audio-visual information delivery methods to accelerate your learning and increase retention. Each course is taught by an expert trainer, who breaks down every topic into short, comprehensive videos that will allow you to quickly understand the material. This visual and practical method of training breaks even the most complicated tasks down into nothing more than a series of simple step-by-step, easy to follow stages. This allows you to become comfortable with the topic in a very short space of time no matter what your prior experience. Accelerated learning is further enhanced by the state-of-the art delivery program, the ISkills Player, which allows you to watch the lessons sequentially, or jump to topics of specific interest. This simple to use training interface gives you total control over how you proceed through the course. The video can be stopped, rewound or fast-forwarded at any time, allowing you to learn at your own pace. Master any application right from your own desk. Learn at your own pace, on your own time. Learn the material from expert trainers. Increase your retention of information, compared to classroom training. Complex operations are broken down to easy-to-follow steps. Use included practical working files to replicate the instruction. Completely cross-platform, the training works on both PC and Mac.
Learning Maya 2012
Number of Videos: 86 Lessons - 12.25 Hours Duration
Ships on: DVD-ROM
User Level:Beginner - Intermediate
Works On: Windows 7,Vista,XP- Mac OS X
In this Maya 2012 training video, experienced author and 3D modeller Lee Lanier introduces you to the 3D modelling and animation program, Maya. Created by AutoDesk (well known for their CAD software), and used by heavyweights such as Industrial Light and Magic, Electronic Arts and more, Maya is a complete and powerful 3D program. Starting with the basics, Lee takes you through the interface of Maya. As this tutorial on Maya 2012 continues, you will learn how to model using NURBS and Polygons. You will learn about rendering, lighting, and texturing your objects. Lee also shows you how to animate your 3D models. Bump mapping, Raytracing, using Mental Ray, and projecting 2D maps are just a few of the other subjects covered. By the completion of this computer based training course, you will be fully versed in the basic tools and capabilities of Maya, and ready to create, animate and render your own 3D models! Working files are included to allow you to work alongside the author using the very same projects as in the training video
Topics covered on this training video include:-
Introduction
Intro To Maya
What To Expect
The Maya Interface
Interface Overview
Camera Controls
Channel Box
Hypergraph Outliner
Camera Overview
Open Save Scene
Transformations And Cameras
Select Transform
Channel Box Transform
Duplicate / Delete
Object Pivots
Grouping Parenting
Selection Modes
NURBS Modeling
NURBS Overview
NURBS Components
Creating / Editing Curves
Revolve
Loft
Extrude
Construction History
NURBS Model Demo
Polygon Modeling
Polygon Overview
Polygon Components
Extrude / Smooth
Delete / Add Faces
Split Faces
Loops
Merge Vertices
Combine / Separate
Normals
Display Options
Poly Model Demo
Rendering
Render View Intro
Alpha Channels
File Formats
Lighting Light Types
Spotlight Manipulation
Light Attributes
Depth Map Shadows
3-point Lighting
Volume Lights
Texturing
Hypershade Overview
Create / Assign Materials
Material Attributes
2D Procedural Textures
Using Bitmaps
UV Tiling
3D Textures
UV Preparation
Intro To UVs
UV Texture Editor
Planar Mapping
Cylindrical Mapping
Automatic Mapping
UV Shell Overview
Sewing Splitting
Normalize Relax
UV Mapping Demo
Keyframe Animation
Intro To Animation
Setting Keyframes
Playback Channel Box
Timeline Editing
Graph Editor Intro
Graph Editor Continued
Set Key Prompt
Playblast
Animation Demo
Batch Rendering
Render Settings Intro
Frame Numbering
Render Resolutions
Edge Anti-Aliasing
Batch Rendering
FCheck
Raytracing Raytracing
Reflection Limits
Refractions
Raytrace Shadows
Using Mental Ray
Intro To Mental Ray
Mental Ray Quality Settings
Mental Ray Raytracing
Additional Techniques
Motion Blur
Bump Mapping
Projecting 2D Maps
Image Planes
Camera Attributes
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